Saturday, March 20, 2010

When Does a Multimedia Novel Stop Being a Multimedia Novel?

In yesterday's post, I wrote about how important it is for would-be online novelists to carefully consider what multimedia elements they want to include in their multimedia novels.


Today, I want to focus on a different kind of product--something that, while sometimes referred to as a multimedia novel, is not.


The heart of the issue is this: A novel is designed to be READ. When authors go beyond providing supplemental information in their multimedia elements and instead provide essential parts of the story so those multimedia elements must be accessed in order for users to get the whole story, that product is no longer a multimedia novel. It's a hybrid. In that realm, the text is not king and the creators must be as much producers/directors as writers.


I see a lot of value in providing stories of this type and I think there's a growing audience for it, but would-be content providers must remember always that such products, while having a value and audience all their own, will never meet the needs of users who want to experience a story through READING.


Instead, such hybrid products--somewhere between a novel and a podcast/video offering--will appeal to those who want to simultaneously and/or intermittently read, hear and watch a story unfold. It's a completely different user experience and not one that all would-be visitors will want.


It's important for content providers to keep in mind that even some potential customers who might appreciate the read-listen-watch experience as an ideal will not do so in the current world, where bandwidth restrictions remain an issue for a wide segment of web users.


In making the decision about whether to create a read-listen-watch product, do so knowing that (1) not all potential customers for your story will want it in that format; and (2) not all potential customers who would like it in that format will be fortunate enough to have the bandwidth to be able to access it that way.


The best way to meet the needs of the widest potential customer base, would-be readers as well as the reader/listener/watcher market, is to offer the story as both a multimedia novel (a textual story enhanced by supplemental multimedia elements) and a hybrid (a story that REQUIRES listening and/or watching in addition to reading).


I think it'd be great to be able to offer my visitors both. I'm not there yet. I'm still in the multimedia novelist realm, offering text with supplemental images, video and audio. Sure, I could throw something up on the web as a hybrid, but I don't want to right now. Like most other writers, I lack the resources to do it well. It's a personal choice for me. I'd rather not do it at all than waste the time and energy to do it badly.


Still, I can't help but appreciate the efforts of those who are out there pushing the boundaries, putting their stories and reputations on the line to try to find out what works and what doesn't, when it comes to the production of text-audio-video hybrids.


If you'd like to check out one content creator's vision of what a hybrid product might look like, visit Unnatural States. Nicola Furlong, its creator, calls it a Quillr (tm), and she's up-front in pointing out that bringing the story before the public took the efforts of quite a few people.


Feedback on Unnatural States and the Quillr concept has varied. Some love it. Some hate it.


Some who hate it express appreciation for the concept but point out issues related to this particular story and/or the execution in this particular product. It's clear from the comments of others, though, that they hate the concept. I expect most of them always will. For them, it's a poor substitute for reading.


As I see it, there's room for this new type of delivery method, the hybrid, which some users will love and others will never want.


I hope to see growth in the offerings of both multimedia novels and hybrids.


I can't see the hybrid significantly diminishing the market share for multimedia novels because, for the reasons outlined above, it's a whole different thing. In fact, experiencing a story in one format might even make the user want to experience it in another, in the same way that people want to see movie versions of novels they've loved in print and want to read in print the novels that inspired movies they've loved. Multimedia novels and the hybrids are simply additional ways for people who love stories to experience them. Date of availability and personal preference in terms of delivery method may drive the user when he or she makes the choice to first engage with a story but, if the story's good enough, it may well be worth experiencing the novel/multimedia novel, the hybrid and the movie.


As these new storytelling vehicles evolve, it's important for readers as well as content providers to refine their expectations. It's not just that a read-listen-watch experience isn't your mother's kind of novel. The real point is, it's not a novel at all. Still, if it's just what you're looking for, it can be a pretty cool experience.



-Originally posted on October 9, 2009, at rascaleriter.com.

Posting Your Multimedia Novel Online: Don't Let the Fancy Stuff Get in the Way of the Story

More authors every day are making the decision to post novels or excerpts online. Some have chosen web posting as an alternative to print-on-paper because of the rich elements they can include online, such as songs, videos and hyperlinks. Images, too, fall into this category because, while they're sometimes elements of print books, online posting opens up whole new possibilities for graphics.

I applaud all the creative authors experimenting with the publication of multimedia novels.

At the same time, I think it's essential for web authors to carefully consider the elements they're including in their online novels and excerpts. Otherwise, hoped-for masterpieces can become disasters. All those bells and whistles can get in the way of the story you're trying to tell--and turn off your readers.

The purpose of this post is to share some things I think all would-be web novelists should know. Some, I've learned through (sometimes painful) trial and error, while others are included because they're things that turned me off from the web projects of other authors.

Only you can determine the right balance of text and multimedia for your own story but I do want to share this hard-won bit of advice:

When in doubt, leave it out.


If you are not 100-percent certain that a potential element needs to be included within your web novel or excerpt, don't put it there. That doesn't mean you can't share it with your readers. If you really want to share it, put it in an 'Extras' section so readers can check it out there. Just don't let it interfere with the story itself.


Here's the list. It's by no means exhaustive, but I offer it up as a starting-point.


1. Follow good web design principles.


There are tons of books and websites out there on this topic. Web Style Guide is a great place to learn a lot. If you want some examples of what not to do, take a look at Web Pages That Suck.


Here are a few points that are especially important for web novel authors:




  • Make sure your text size is readable;

  • Avoid fancy fonts;

  • Make sure there's sufficient contrast between the background and the text to make for easy reading;

  • Don't use background images behind your text if you expect readers to stick around for page after page of reading. Background graphics make the reader's eyes have to work too hard; and

  • If you make the choice to run ads on the page, don't allow flashing/changing ones. They can distract readers' attention from your story and, after awhile, they can hurt readers' eyes.


2. Carefully consider how detailed you really want to get in the renderings of your characters, settings, etc.



For many readers, the joy of imagining characters, locations, vessels, and other elements of fictional worlds is half the fun of reading. By supplying too much in the way of ready-made graphics as representations, you are stamping your own view into readers' minds. That's fine if it's what you really want to do, and certainly the author knows his characters better than anyone else ever can. BUT what if the readers dislike what you're portraying so much that it steals their enjoyment of the story?

I can't tell you how many times I've seen readers' comments on web stories expressing their dislike for the supplied graphics. The wrong pictures might send the wrong message right from the start and prevent readers from even giving your story a try. Cartoony, anime-style character pictures can be great for some stories but, if you want your readers to envision your characters as real, live, breathing people, you may want to stay away from cartoonish renderings. Too-real-looking character pictures can also turn readers off. Don't destroy a reader's fantasy of your hero by offering up a less-than-heroic stock photo of a guy who's trying to look sexy but may look... well... too silly/too hairy/too pretty/too whatever to a lot of readers. PLEASE don't use photos of your favorite actors/actresses to represent your characters within your multimedia novel. It screams amateur--and worse, amateur with delusions of grandeur--and opens up a whole bunch of usage rights issues. Wait! You say you really are an amateur and you do have delusions of grandeur and you want the world to know it? Cool! Me, too. So if you REALLY want to link your characters with actors and actresses, then put that in an 'Extras' section and provide links that will take users to actual webpages where those photos are legally posted. Make it clear to all readers that these are just your imaginings for character castings and in no way imply that the actors/actresses have endorsed these representations of them as your characters.

Generally, it's better to use pictures to represent themes within your fiction rather than the characters and places themselves. Photos showing characters can work well if the characters are seen at enough distance away that the actual features are indistinct. If they're dressed for the part, they can still 'look like' your characters from a distance even if they don't up close.

If you really, really want to include lots of graphical depictions, then go ahead. It's your story, after all. But please keep the following in mind:

  • Choose graphics that are in keeping with the overall tone of your story so readers don't feel cheated OR sell your story short; and

  • Try to include such graphics from the very beginning of posting online so you don't suffer readers' anger when you supply graphics they deem inferior to what they've already imagined.


3. Do you really want to include that audio/video?


Web users love a good multimedia experience--but not nearly as much as we hate a bad one. Including audio/video as a part of your web novel can result in a truly horrible experience for the reader.



Here's some stuff to keep in mind.

  • NEVER set your audio/video to automatically play when the page opens. Let the reader click.

  • Be mindful of volume settings. For audio/video on webpages, it's better to make the reader turn it up than it is to scare him half to death with too-loud sound. If you're going to include multiple audio/video elements, try to set them all at similar volumes. That way, your visitors won't have to keep fiddling with their volume controls.

  • Make sure everything essential to your novel is in the text. DON'T put important scenes or parts thereof into audio/video elements and force readers to constantly switch gears between reading and watching/listening. Just trust me on this, okay? If a person has shown up at your site to read a novel, then let him or her read a novel. Audio/video elements should be bonus material... music that sets the mood... a full rendering of a scene that wasn't essential to include in the text but would make a killer video... etc. If you want to tell the story through audio/video elements then consider doing a podcast or video instead of/in addition to the web novel posting, or go all-out and experiment with the creation of a text/multimedia hybrid--just don't call that hybrid a multimedia novel. More on that in the next post.

  • If you want to make an audio/video rendering of a scene that *is* included in the text, that's fine. Offer it up, but make it clear to the reader that's what the audio/video is so he/she doesn't unnecessarily suffer the redundancy. My own preference would be to leave that particular audio/video experience OUT of the novel scene itself, but maybe just put it in an 'EXTRAS' section with a link from the scene within the text. If you do make videos of this type, consider posting them on video sharing sites with a link to your story as a way to bring in potential readers.

  • If you can't get good actors to make your audio/video, don't make it. Seriously.

  • If you can find one or two good actors, you might be able to expand their voice potential as a cast of characters by using voice manipulation software such as AV Voice Changer.

  • If you want to show characters acting out scenes and can't get enough good actors, my only other recommendation would be to use a program such as MovieStorm. I've also seen movies made with The Sims 2 and some of those are pretty impressive, but it takes a lot of work on the would-be moviemaker's part to make game characters act like actors. MovieStorm, being specifically made for movie-making, is a great deal easier to use for that purpose. The characters there are a bit cartoony but your readers may be willing to forgive you since the technology is still so new. MovieStorm's free to download but you need to buy content packs (for a few dollars each) if you want to do really fun stuff with it.


4. Remember that hyperlinks take readers *out* of your story.



As a web author, one of the things you're probably hoping for is to get some readers hooked on your story. You risk losing them when you keep sending them OUT of the story.

Use hyperlinks judiciously within your online novel text.

Hyperlinks are wonderful when you want to allow a reader to, for example, jump back in time to a previous scene that's currently mentioned as background (just remember to make it easy to get back to the current page once the reader's done with the previous scene).

Hyperlinks that go to places where readers can learn more about people, places and things mentioned in your story are a great way to enhance the reader's experience BUT they direct the reader's attention away from your story. Sure, if the reader loves your story, he or she will probably come back, but if you offer too many hyperlinks too early, your reader might leave before he or she has had the chance to fall in love with your story.

Better options than including external links within the text of your story are:

  • Providing a list of links, along with some contextual information about them, at the end of each installment/chapter of your story; or

  • Creating an 'Extras' page providing additional information about the topics for each installment/chapter as well as links readers can follow to learn more, then putting a link to the appropriate 'Extras' page at the bottom of each installment/chapter.


5. Have Fun.


Know that, as an author creating a multimedia novel or excerpt online, you are at the leading edge of a new realm of publishing.


The tips provided above are optimized to meet the expectations of today's web novel readers and based on capabilities of existing authoring tools and user access methods. Nonetheless, I think they'll serve most multimedia novelists well into the future.


We've only begun to explore the possibilities for enhancing our novels. I think it's important for us to remember, as we grow as novelists and our products evolve, that the whole purpose of a novel (online or print) is to meet the needs of those who want to READ. There is a growing audience for the multimedia novel, a textual offering enhanced by multimedia elements, designed to meet the needs of the READING public. No one knows what the multimedia novel of the future ultimately is going to look like. You can help define it.


(A great many) Rules can be broken with great success--just know why you're doing it and make sure it's the best thing for your story. That being said, if you break too many of the rules above, then what you're creating is not a multimedia novel. It's something else entirely.


More on that in the next post.



-Originally posted on October 8, 2009, at rascaleriter.com.

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Comments imported from original location:

#1 Accesictsaway
on Dec 26th, 2009 at 2:42 am [edit]
Hi Guys,
Just stumbled upon this site. It looks cool and I think I will be having a good time over here.

Welcome me

#2 HoveSkepe
on Dec 27th, 2009 at 8:42 pm [edit]
how’s things, lovely page that you have here.

Adore the design, do you mind telling where you brought the template from?

Best wishes
HoveSkepe
http://retailermshop.blogdns.org

Like To Work With Text Blocks? Check Out Mindola Software's SuperNotecard

There are quite a few software packages designed to help writers deal with their text in the form of blocks. Generally, the idea is to give writers a way to create and use notes on the computer in the same way they could do with notecards and stacks of paper in the real world--only better.

The best I've found for Windows is Mindola Software's SuperNotecard. There's also a version for Mac.

SuperNotecard is packed with features and, at only $29, it's a real bargain. Once you're ready, you can export your work to Rich Text Format (RTF) and then refine it in most any word processing program. If screenwriting's your thing, you can get a SuperNotecard version that exports to Final Draft for $34.

Even if you prefer to do your actual writing using a word processor or screenwriting software, you still might want to use SuperNotecard to help you organize all the related information.

You can get either version as a free trial to find out whether it complements your style. If you download it, be sure to open up the sample project because that will give you a good sense of the kinds of things you could do with it.

SuperNotecard can support both fiction and nonfiction writers with features to capture people/characters, locations, bibliographic references, and more.

With SuperNotecard, you can put your text onto cards and use colors, categories and tags to help you organize them. You can add flags to indicate sections of your work that you want to revisit to clean up, expand, etc. You can stack the cards however you want, even forming piles within piles within piles. SuperNotecard supports a rich outlining framework so you can go several layers deep in your organizing, if you want, but still be able to see the project overview at a glance. From that overview, you can quickly drill down to the details.

The developers wisely steered clear of trying to make the software 'too helpful'. It doesn't try to write your document for you.

What it does do is take care of some of the grunt work that's tedious for humans and can be handled efficiently by machines. For example, if you create a character and give SuperNotecard the keywords that relate to that character, SuperNotecard can automatically give you a clickable list of all the places that character appears within your notes.

If you've ever wished you had an assistant to help you keep all your stuff straight while you're writing, you're really going to appreciate SuperNotecard.

-Originally posted on November 6, 2008, at rascaleriter.com.

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Comment imported from original location:

#1 Tia
on Dec 19th, 2008 at 2:18 am [edit]
Hey, I just wanted to let you know I’ve put up another installment of my Word for the Writer series. I know–it’s been a while.

Tia Nevitt's Tips and Tricks for Your Manuscripts

Tia Nevitt of Tia's Writing Blog has put together some great information to help writers get the most out of Microsoft Word. The principles she's outlined can easily be extended to other word processing tools as well, though you'll need one that supports outlining features to make full use of her suggestions.

This information's great for those of us who want to write our entire manuscripts within single files rather than breaking them into tiny elements the way a lot of the tools for writers expect us to do. The beauty of this approach is that you can define what your final document's going to look like even as you're writing it.

Just go to the blog and look for the links. They're in the upper left corner of the main page.

She covers topics like creating a manuscript template and making use of styles and the document map. She's written the instructions in plain English so you don't need to be a technical type to make sense of them.

Even better, she gives you the information you need in order to tailor the instructions to suit your own preferences.

I use a similar approach to Tia's, though I go back and forth between the Document Map and the Outline views a lot, depending on what I'm doing. It's really easy to move stuff around within the manuscript from the Outline view.

I also take a similar approach for my styles, though I don't name my scenes. Instead, I just separate my scenes with # (since that's the character I want to use in my finished manuscripts to designate scene shifts) and I define an extra style for 'Scene First Paragraph' and apply it to each scene's first paragraph. It's formatted just like other paragraphs in the manuscript, but it's one level up in the document structure so I can see these lines when I look at the Document Map or Outline. It makes for quick scanning to find just the scene you're hunting.

I define an additional style called 'Critical Event', which is at the same level in the structure as 'Scene First Paragraph.' I primarily use this to flag the things I'm going to want to highlight when I go back to write my full synopsis. So my structure, once there's some writing there, looks a lot like this:

Chapter

Scene First Paragraph

Scene Text

Critical Event

Scene Text

Chapter

That structure works for me, but with Tia's help, you can come up with just the right structure for your own work.

Happy writing!

-Originally posted on October October 28, 2008, at rascaleriter.com.

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Comments imported from original location:

#1 Tia
on Oct 30th, 2008 at 12:19 am [edit]
Wow; thanks for the link. You have inspired me to continue my series. I’m kind of on the fence about getting Word 2007, but some of my readers already use it and were able to use my instructions anyway.

I also use pound characters to separate scenes. The only reason I name them is so they will appear in the document map. I strip the scene names out when I’m finished with the draft.

I really like your “critical event” idea! And I’ll have to play with using the Outline view. I haven’t used that view since I used to mess around with Master Documents.

#2 Brandilyn Collins
on Nov 3rd, 2008 at 6:13 pm [edit]
Dora, thanks for your comment on my blog, Forensics and Faith. I’m glad to hear my own journey to publication story has helped you. Blessings!

~ Brandilyn

Need a Database for Your Characters, Settings, Etc.? Check out Zoho Creator and Zoho DB.

With the free Zoho Creator, setting up a database is as easy as Click & Drag. It literally will take you moments to get up and running.

If you've already got data in Excel spreadsheets, etc., Zoho Creator's easy import functionality will let you add it in seconds.

It's really designed for ease-of-use. Seriously, anybody can do it.

If you get started with Zoho Creator and decide you need a more flexible and robust solution, then you can easily graduate to the free Zoho DB & Reports.

While you're there, check out all the other Zoho offerings at the Zoho Main Page. It might save you from spending money on software to do things you could have done for free with Zoho.

Zoho offers a full line of office capabilities pulled together with one-stop access. And free. Does it get any better than this?

-Originally posted on October 27, 2008, at rascaleriter.com.

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Comment imported from original location:

#1 Aravind
on Oct 28th, 2008 at 7:50 am [edit]
Dora : Thanks for writing about Zoho and recommending it to your readers

Get Organized With Tabbery

UPDATE: As of March 20, 2010, tabbery.com redirects to slideband.com, a tool for creating interactive rich multimedia presentations. Looks pretty cool.

You might want to take a look at a new tool called Tabbery if any of the following describes you:

  • you hate having to constantly move desktop windows out of the way to see other ones;

  • you sometimes wish you could save your current set-up of files, webpages, etc. for easy access;

  • you ever want to share your current desktop files or webpages with someone else.


Tabbery lets you do all that and more. Here's a snippet from the Tabbery website:
Tabbery lets you organize your work into virtual desktop tabs, which can be saved, shared with others, or posted online. Each desktop tab is saved as one small file, capable of re-launching the entire desktop and its contents - on any computer! Best of all... it's free!

In its current form, Tabbery is one of those tools I think individual users will either love or hate. It likes to sit at the top of your screen, where it hides until you move the cursor into its area. Then up it pops. As an alternative, you can run it undocked, but then other things jump in front of it so you lose its primary benefit - convenient access to all your stuff.

I liked it a lot better once I edited Personalize -> Behavior and chose the option to have it simply appear rather than slide down. It got even better after I verified I could left-click at the bottom of it and drag upward, reducing the amount of space it took on my screen.

It looks like they're still taking requirements for further development, so maybe future iterations will offer even more customization options.

There's a short video on the Tabbery website that will give you enough information to decide whether you want to give it a closer look.

-Originally posted on October 26, 2008, at rascaleriter.com.

KallOut: A Handy Little Search Gadget

KallOut lets you search the web from any web page, Microsoft Office (Word, Excel or Powerpoint) document or Adobe PDF. It's easy to use and extremely helpful. It's free, too!

Basically, when you highlight a word or set of words, KallOut adds a little icon above the highlighting. You click on that and it gives you a menu of available places to search. It comes with a menu of search locations already included but, if you want, you can use KallOut Options to set up your own KallOut and specify the search location you want to add to the menu.

Visit KallOut.com for more details. There's a short product tour that's well worth the time.

Okay, I'm done. Now, go get KallOut!

-Originally posted on October 25, 2008, at rascaleriter.com.

Song Lyrics in Fiction

Authors sometimes find it really tempting to use song lyrics in a novel or story. The words of the song are just so powerful and so right that... well, they need to be there.

If you're considering using song lyrics in your work of fiction, you may want to come up with a back-up plan. Here are some things you should know:

  • you or your publisher may be able to get rights to use the lyrics--or maybe not

  • it's probably going to cost you (typically a small fee per copy you make, but that can add up)

  • your publisher may decide the lyrics aren't worth the time/effort/money required to use them.



What about 'fair use'?


Fair Use principles weren't put in place to cover fiction.

You could claim fair use if you were writing, say, a nonfiction piece looking at U.S. cultural shifts over the last fifty years through the lens of Top-10 lyrics. To write such a work, you'd clearly need to reference some lyrics. But if you tried to get permission and pay for every single song, those barriers would jeopardize your ability to produce the work. Fair use would allow you to quote a few lines from each song to help make your point as you presented your analysis.

Putting lyrics into your fiction is something else altogether.

You'll read a lot of pages online that talk about lyric printing as 'fair use', etc., but that's a stretch of the fair use doctrine and completely unreliable when it comes to novels and other works of fiction.

What's the worst that could happen?


I'm not a lawyer. Personally, I think the worst that would probably happen is that someone would see you used the lyrics and sue to make you pay. You'd have to pay the usage fees, plus maybe some punitive damages and court fees. All that could add up to a great deal more than it would have cost to get the rights in the first place.

I further think rights-holders' attorneys' time would be better spent going after web sites that publish lyrics and musical arrangements in their entirety.

If you have a bestseller on your hands and make millions, though, you're going to be putting yourself into a whole other class of rights violators.

Shouldn't the artist or songwriter be pleased I love their work enough to include it?


Don't take it personally; it's business. Artists, unless they wrote their own songs or bought the rights, don't really have a claim to the lyrics. The songwriter does unless he or she sold them all. But the person you need to worry about most in this equation is typically a music publishing company. That company probably paid money for the rights to control publication of those lyrics you want. They're highly unlikely to get warm fuzzies because you want to use lyrics under their control. Even if they do, they have to pay people (such as the songwriter) for that usage.

Bottom line: Lyrics are intellectual property. They're worth money.

But isn't this like free advertising for them?


In a way... maybe... if your story causes a bunch of people to rush out and buy the sheet music. But that's not likely. At best, it might cause readers to buy the song. That's covered under altogether different rights--performance and recording rights, etc. Someone, somewhere might be pleased. Depending on how things are set up, a little of that money might even trickle to the music publishing company. That prospect, however, is not likely to cause that company to let you use the lyrics for free.

So how much does it cost?


Basically, to use the song, you'll need to enter into a contract with the rights-holder. That company will tell you how much it wants for the usage you've described. A lot of factors go into the cost, including the portion of the song that you're intending to use. If you're only using a line or two, you may be looking at only a few cents per copy you make. Or it could be a lot higher. There generally are different fee schedules for hard-copy vice online use. You won't really be able to gauge the potential cost until you ask.

If all you want is a few lines from a single song, it's probably affordable. If you want to start each of thirty chapters with a line from a song, your cost and hassle will multiply. You're going to have to pay for each of those lines. Getting permission may entail going to not one, but several, different companies.


How do I get started?


Basically, you start the process by writing to the entity that manages the rights.

If you're an author in search of a traditional publisher, it won't do you much good to ask early. If, however, you plan to disseminate copies of the work while you're on your way to publication, the safest thing to do is to request permission from the rights-holder. Often, the company is willing to let you use the lyrics in this way for free. For example, I've been able to get permission to use sets of lyrics in online writing workshops for free because I wasn't making any money from the work and because only a few hundred people would visit the location where it was posted.

If you don't intend to share the work with others prior to publication, it's best to wait until you're a little closer to publication to request permission. In considering your request for rights, the company is going to want to know how many copies will be published and what format, as well as other things you can't tell them. You and your publisher can decide how to handle the request--if your publisher's even willing to deal with the issue at all. Some small publishers just don't have the resources to deal with the usage requests and the required follow-up. Your publisher may just tell you to scrap the lyrics.

If you're going the self-publishing route (hard-copy or e-book), then you should be in a position to give the rights-holder the details it wants.

How do I request permission?


Generally, you write to the music publisher. Try Googling the song name and the term "sheet music". There are lots of places that sell sheet music online for a few dollars, and you can download it right away. I often find the answers I need for this at sheetmusicplus.

Check the details for the song to make sure you've got the right one. Sometimes the same song will end up in different arrangements, published by different companies. And sometimes multiple songs will share a title.

The sheet music will reveal the publisher and its address information and, in some cases, will even tell where to go for additional permissions. If it doesn't, the publishing company's webpage probably will.

If you're unable to determine the music publisher, you might find some hints by checking the songs in the databases of the entities that handle performance rights.

Once you get the music publisher's contact information, you can write to the company (some even have online forms) and tell what you want to do and what lyrics you want to use. Make sure you tell them what you want is a *print license*. Most of the publishing houses have guidelines on their sites for what they expect in a license request. After that, they'll probably write you back and/or send you a proposal contract with their terms. It's probably going to include a lot of details that make no sense to you, unless you're a lawyer; if you're not, you might want to talk to one about that contract so you understand what it is you're signing.

By the way, there are companies online who make all this easier, if you're willing to pay them to do it for you. They'll track down the info., handle the paperwork, etc., but most authors I've talked to don't think those companies are worth what you'd pay.

What are my alternatives?


Ditch the poetry.

Write your own poem.

Find a poet or songwriter who's fighting to make a name for himself; he might be willing to let you use his material for free, if you give him proper credit.

If it's really, really got to be that song, then consider just giving its title (surrounded by double quote marks) and don't use the lyrics. Because there are only so many words that can be used, song titles can't be copyrighted except under really stringent conditions in which they can be treated as entities unto themselves -- like if the song title comprises a whole line from the song or if it's a made-up word that the writer himself created or something like that. Usually, it's not so much copyright as trademark protection that comes into play there. But that's a really rare situation and so for general use, song titles are thought of as fair game--sort of like book titles. Still, the safest thing is to double-check (either through checking on the web or contacting the lyrics' rights-holder) to make sure your song name isn't one of the few exceptions.

If you're just posting your writing on the web, without charging for it, then you have another option. Include the song name and a link to the song at a music-sharing site. I personally like IMEEM because it's reported to have contracts with the big recording labels so that all the appropriate people get paid when the songs are played. Plus the player has a link that your reader can follow to buy the song, so this really is a way for you to give free advertising to the song you love.

Imeem is free and ultra-easy to use. The page for a song gives you code that you can just drop onto your blog or webpage to play the music. Some of those are limited to a 30-second play, but that's usually enough to convey the essence of the music, remind the reader of the song, etc., and if the reader wants to hear the whole thing, he can always follow the link to Imeem.

A word of caution: I've only looked into IMEEM for noncommercial usage. I assume they mave different rules when it comes to works for which you're actually charging. If your readers have to pay to access your work, you'll need to contact IMEEM to find out whether your usage falls within their license terms.

Where can I get more information?


Check out the Intellectual Property Law Server. The forums -- you can search them -- are really helpful. The worldwide intellectual property link at the bottom of the page is especially useful.

Writer's Digest published an excellent article on this topic.

The University of Texas compiled some great information on this topic.

Today's Woman published an interesting article on this topic.

Writers at AbsoluteWrite had a lively discussion on the use of lyrics in manuscripts.

-Originally posted on October 24, 2008, at rascaleriter.com.

-

Below are comments imported from the original location:

JeanB
on Nov 15th, 2008 at 2:34 am [edit]
I am glad I found your article when I searched this subject. I am in the midst of writing what I hope will be my first novel and alot ot the story is driven by song lyrics that have special meaning to the characters. I may have to rethink as it seems even quoting a few lines can lead to legal issues.
I won’t stop writing, though, even it it is ultimately for my own creative exercise.
I plan to bookmark your blog & will check back often.

#2 Dora McAlpin
on Nov 19th, 2008 at 8:51 am [edit]
Jean, I’m glad you found the article helpful. Thanks for taking the time to let me know.

I know what you mean about the characters and certain songs. It’s exactly the same for me.

#3 Steven D. Bennett
on Feb 17th, 2010 at 3:33 am [edit]
I wanted permission to use the first two lines of a song for a page introducing my novel, Trace the Dead Eye. Found the publisher, emailed them, and they responded with an email form to fill out.

Which I did and am now waiting for their permission which will take three weeks. There will no doubt be a fee as they asked for the print run, but if it’s too much then I won’t use the lyrics at all.

TWINE Goes Public



For the last few months, I've participated in the beta testing of a site called TWINE. As of today, it's open to the public. If you get a chance, check it out.

TWINE's a great way to pull together research material from various sources. It's both a social networking and a web content bookmarking capability. Even better, it's powered by semantic (relating to the meaning of words) technologies, which makes it great for discovering information you might miss in a standard Google search.

Below's some more information, taken from the TWINE "About Us" page.
People use Twine to keep track of their interests. Twine is a new way for you to collect online content – videos, photos, articles, Web pages, products - and bring it all together by topic, so you can have it in one place and share it with anyone you want.

That is the beauty of Twine. It helps you collect information in a new, highly personalized, convenient way. You can use Twine alone, with friends, groups and communities, or even in your company.

And Twine is smart. It’s powered by semantic understanding, which means Twine gets to know you. It automatically learns about your interests and makes connections and recommendations tailored to you. The best part: The more you use Twine, the more useful it becomes.

I've had fun with TWINE and I've learned some things along the way. Whatever your interests, you're bound to connect with others who share them.



-Originally posted October 23, 2008, at rascaleriter.com.

Those All-Important First Chapters

In addition to doing full edits on my works now and then, I periodically make a pass through all my works, focusing primarily on the first three chapters. I try to read them as if I've never seen them before.

They get a little better each time I revisit them because I know more about writing than I did the last time I was there.

Taking this approach works for me and probably for a lot of other writers. I'm in a different mindset when I'm in first-chapters, surgical-precision mode than I am when settling in for a long-haul, full edit. I see things differently. I find things that need changing and can't believe I didn't see them before.

One way I try to improve my first-chapters skills is by studying the opening chapters of my favorite books, trying to enhance my understanding of what it was those authors did that kept me reading. This type of learning by example is a great supplement to all the how-to material on this topic.

I pull out books on my shelves or I look online.

There's a great page at NovelPro (thanks, J R Lankford!) that lists sites you can visit to get links to published books' first chapters. It's fun to browse them.

Now and then, a writer manages to hook me, and I end up ordering the book so I can find out what happens to the characters that the writer, in just those few pages, made me love.

That's the kind of characters I want to create. That's the kind of writer I want to be.

-Originally posted on October 22, 2008, at rascaleriter.com.

Online Critique Groups for Writers

Why join a critique group?


Joining a critique group can be a great thing for a writer. A good critique group can:

  • help you develop your skills as a writer;

  • help you fine-tune works in progress;

  • provide a support network of other writers; and

  • expand your network of contacts within the publishing industry.


Joining the wrong critique group, though, can waste your time and possibly your money. It might even corrupt your work, resulting in an inferior piece.

Take your time deciding which group's right for you.

Which critique group is right for me?


Do you feel welcome within the group?

Are there other writers in the group who write the same types of works you do? (Novels? Novellas? Nonfiction articles or books? Memoirs? Anthologies? Graphic novels? Web books? Short stories? Songs? Poems?)

Are there other writers in the group who write in your genre(s)?

Do some of them know more than you do about some aspect(s) of writing, so you can learn from them?

Are there members within the community who already are succeeding in achieving goals you've set for yourself? For example, if you want to be traditionally published, you'll want to find other authors who've done it. If you want to build an e-book empire, you'll benefit from knowing others who've gone that route. If you want to create a free-fiction-on-the-web phenomenon, look for people who are already doing that.

I'm not saying you shouldn't engage with writers from other genres who have different goals. You can benefit from those relationships, too. But generally you'll get the most benefit from engaging with other writers who can relate to where you are and where you're going.

There's no reason you can't be a member of more than one group. Some writers are able to handle two or three. Only you can decide whether you can get what you need from one or whether you'd be better off with more. Don't spread yourself too thin. You won't get much benefit from any critique group if you're rarely there.

How can I find critique groups?


I've spent time on quite a few critique sites. I've heard good things about some others. I don't want to try to give a list of recommendations here because new ones are popping up all the time. Further, the quality can shift as members come and go.

I've got a short list of writing workshops posted here.

For more, just Google: online critique writers workshop. You'll get a ton of results and can decide which are worthy of a closer look.

If you don't want to take the Google route, here are a few good ones you can check out to get you started:

Critique Circle

Critters (for SciFi, Fantasy, and Horror)

InternetWritingWorkshop

Authonomy (run by HarperCollins; this is better suited to works that are almost ready for publication rather than early drafts)

Those are just a few with which I've had some experience. It's up to you to find the one that's right for you.

To pay or not to pay?


There are some excellent free sites out there, typically run by people who genuinely want to help writers succeed.

Be forewarned, though: Free sites often attract dabblers.

You'll need to spend some time on a site to get a feel for the member community.

There also are some great fee-supported sites. Some people advise against joining any critique group that requires payment, but I'm not one of them. If you're serious about your writing, it's worth a small investment now and then.

Joining a critique site with a fee can mean surrounding yourself with others who are as serious about writing as you are. In addition, sites often turn around part of the membership fees and reinvest in the community, through continuing development of the site and/or providing resources for their writers. In some cases, this can mean enabling community members to engage with experts to whom they otherwise might not have access.

In some cases, you really do get what you pay for.

Most of these sites offer free trial memberships. Join a few and post a couple items on each. You'll soon get a feel for which one(s) are worth your time and money. My two personal favorites are TheNextBigWriter and the Online Writing Workshop for Science Fiction, Fantasy, and Horror. Both are strong, well-established communities of writers.

If you're interested in something structured more like a class, you might want to check out Gotham Writers' Workshop. They offer a lot of free information on the web so you can get a feel for what's available there. I haven't used Gotham (yet--so many wonderful options, so little time), but I've heard great things about it from people who have.

What can I expect when I join a group?


As with many things in life, what you get out of an online critique group is largely commensurate with what you put into it.

Most of them are set up so that you are required to critique other people's work in order to gain points to post your own. Don't join, expecting to throw your masterpiece out to the masses and then sit back waiting for accolades. It just doesn't work that way.

When critiquing, do so honestly and fairly. Always point out some good things in what you've just read. Don't talk in generalities. Provide the writer some concrete things he or she can do to make the piece better.

The best structure for a critique is:

  • A nice opening, pointing out some good things;

  • A middle that gets into the things that might be improved; and

  • A nice closing that makes the writer feel appreciated for the things you think he or she did right. Ideally, it will give him or her encouragement to keep writing. Be careful here, though. If you're not, your wording might come across as patronizing. Be genuine.


When it comes to receiving critiques of your own work, you're going to need a thick skin. People generally assume that if you've posted your work to a critique group, you want to hear the truth (as they see it). They are going to tell you. Some will do this diplomatically and gently. Others will not. Most of them, though, really are trying to help you.

Thank everyone who critiques you. That person has just spent time on your work when he or she could have been doing countless other things with that time.

Now and then, you may suspect that someone wrote an obnoxious critique out of jealousy. It happens. Maybe he or she is jealous of your descriptions, your dialogue, whatever. Maybe he or she is jealous because you are a big fish in the small pond of a critique site, and he or she wants to be. Don't let it get to you. Be the bigger person. Just shake it off and move on. Continue to give your own critiques as fairly and honestly as you can.

Unfortunately, critique sites--like just about every other place on the internet--attract real jerks now and then. Eventually, one of them is probably going to find your work. Don't waste your time justifying yourself or your work. Shake it off and move on.

Writing is both an art and a science. If you want to make money from it, then it's also a business.

You, as the writer, need to decide what's worthwhile in any feedback you receive--the good, the bad, and the ugly--and you need to do that from within the framework of your own expectations for that particular piece of writing and your overall goals as a writer.

If you're not willing to take suggestions, you really don't need to be on a critique site.

If you're too willing to take suggestions, you just may end up destroying your work.

Imagine a painter at the easel, trying to capture a landscape as he sees it. Now imagine he has fifty people behind him, all commenting and suggesting as he tries to paint. One thinks the blue in the upper right corner is a little too dark, given the blue in the lower left corner. Another is sure the pine tree is taller than it looks on the painting. Yet another says the painting will never sell unless the painter adds some people because the current market demands people in paintings.

The painter can ignore them all and get his painting done to his own personal satisfaction, accepting that no one besides him might ever love it. Alternatively, he can scramble over the canvas, trying to make them all happy. He might never finish that painting (because it's unlikely they'll ever all be happy) and, even if he does, it's going to be a very different painting than what he wanted to make.

The best approach for this painter is to take the advice that best suits his goals and disregard the rest.

Of course, this assumes the painter knows his goals and also has a good understanding of how they might be achieved. There's a learning process involved in all that. Over time, as his knowledge of painting and the market evolves, along with his concept of his own goals, he'll make smart decisions.

It's the same for writers. Consider all feedback carefully. Don't be in too big a rush to implement any suggestions you're not absolutely certain will make your work better (in terms of your own goals).

Don't let anyone else tell you what you are or what you're supposed to be as a writer.

At various points, I've been told that one of my works: was the greatest thing someone had ever read; was the most worthless heap of trash someone had ever encountered; was wholly uplifting; was utterly depressing; revealed me as a hack; was too cerebral; was too literary and not commercial enough; was too commercial and not literary enough; was too short; was too long. The list goes on and on.

Be grateful to those people who take the time to let you know they like your work as well as to those who help you see what you need to do to make things better--but don't feel obligated to take their advice.

Keep in mind that most of the people in critique groups are fellow writers. Though some do allow non-writing members, it's mostly the writers who provide the critiques.

Writers constitute a subset of readers. In addition to getting their feedback, you may want to share your work with non-writers whose opinions you value. They can provide a whole other perspective.

Be yourself. In all the world, you are the only person who can write the story you've got in your mind.

What else do I need to know?


Many writers become so caught up in the experience of getting and giving feedback, plus the social aspects of critique groups, that they don't have time to write anymore. It can happen to anyone. It happened to me.

This is especially a risk for novelists. In order to post chapters, they read and critique other people's works. It can take a lot of reading and critiquing to earn sufficient points to post a full novel on a critique site. I don't do that anymore. Now, I post the chapters on which I most need feedback (usually the first five, and sometimes internal ones that are giving me trouble).

An additional risk of the chapter-by-chapter approach taken by many critique groups is that the focus on small parts of the overall piece doesn't give you what you most need--an answer to the question, "Is my novel any good?" Your chapters can be brilliant but still not form a cohesive novel.

Don't rely on chapter-by-chapter readings alone.

To get feedback on the whole of a novel, I send it to a few trusted peers--some of whom I met through the online critique groups. In exchange, they send me theirs when they want full reads.

Find the solution that works for you, but go into the online critique group with a plan to set boundaries so you have a good balance of critique and writing time.

Closing thoughts?


Joining an online critique group is one of the best things you can do for yourself as a writer. Ultimately, only you can make it work for you instead of against you.

-Originally posted on October 22, 2008, at rascaleriter.com.

Owning Your Identity

What's in a name?


As a writer, your name is among your most precious resources.

Once you've made the decision to become a writer, it's important to claim your name early and to begin building a reputation with that name.

Remember always that what happens on the web stays on the web--potentially forever. It also might spill over into the real world as well but, either way, it's likely not going to quietly disappear. Sure, you can delete it from the place you put it. But that doesn't mean it's gone. Anyone who has access to content can find a way to promulgate it. Further, Google and other services store and make available caches, which enable web users to 'go back in time' to see what various webpages used to look like. Check out the Wayback Machine.

I'm not trying to make you paranoid. There are good and noble reasons why various entities have identified a need to retain a history of the web. The point here is simply this: Before you commit anything to the web, consider that:

  • it may be seen by people far beyond your originally intended audience; and

  • it may stick around a lot longer than you want it to.


If you believe you may someday hope to be taken seriously as a writer, determine what name(s) that writer is going to use and act accordingly.

What's the best name for me?


Preferably, one that no one else has already made famous. You want to be the first person someone thinks of when he or she hears your name.

For many writers, the real name is the obvious first choice. It usually 'feels right.' Further, depending on the writer's achievements (degrees, job history, etc.), using the real name can add credibility. This is especially true in the case of nonfiction.

Some writers were blessed (cursed?) at birth with names very few other people would want. It's easy for us. Do a Google search and we're right there at the top of the hit list. It's not necessarily an indication that we're popular... it could just mean that our names aren't.

Others have to be a little more creative. Substituting initials for either or both of the first and middle names is an option. Sometimes people use nicknames instead. That works, too.

What's that? You don't want to use your real name or a variant thereof?

Well, that can work, too. Remember, the point is to find a name that feels comfortable to you and that hasn't already been claimed by someone more famous.

Pseudonyms are an established tradition in the literary world. Would anyone want to read a romance novel by someone with a hideous name?

I have a pen name. It's Ivey Banks. I use that for my contemporary fiction. The reason is because I write across genres. Readers who like contemporary fiction don't necessarily like fantasy and vice versa. By associating a different author name with works of different types, I hope to avoid a situation in which a reader who loved one of my stories picks up another, only to be disappointed.

How about a pseudonym?


Before you decide to use a pseudonym, it's important to understand what pen names can and can't do for you. The most important thing to know is that a pen name is not a secret identity. Once upon a time, a fake name could largely serve that purpose. In the Twenty-First Century, though, you're better off accepting that, regardless of the name you put on your writing, people are going to know who you are. Gone are the days when writers could take on fanciful names and populate their bios with interesting but false bits of personal history.

The public is willing to accept authors' pen names in the same way it accepts musicians' and actors' stage names. If you want to use a pen name, though, your safest approach is to let it be a name and not much else.

I loved reading Nancy Drew when I was young. For one of our assignments in grade school, we had to write a letter of appreciation to our favorite author. I wrote Carolyn Keene a five-page letter and received a lovely note in response. Had no idea the woman didn't exist. And when I later found out (ahh, the wonders of the internet), I wasn't upset. The name might not be real, but someone--in this case a bunch of someones--had written those stories I loved. The reason I didn't feel cheated was because it was, after all, just a name to me. I hadn't made a personal connection with the nonexistent author.

The internet has made the world much smaller than it used to be. Things are personal now.

Here's the problem with pen names: An author needs a bio. A pen name has no bio; after all, it is just a name. What to do, what to do?

There are some who believe that the creation of a pen name and a persona to go with it is simply an extension of the creative process. I won't argue with that. In fact, I think it'd be cool to be able to recreate myself. At the very least, I could make myself tall and thin instead of... well, you get the picture. But in the Twenty-First Century, there are no secrets. You may feel you have a right to privacy but that doesn't mean you'll get it.

Once upon a time, the vast majority of Americans had no idea their president, Franklin D. Roosevelt, was confined to a wheelchair. Members of the press back then operated under different principles than their modern-day counterparts. There was no World Wide Web where people could gather to exchange speculation and evidence. It was a different world.

Ours is a world in which true secrets are an increasingly rare phenomenon.

It's also a world in which the public--or at least the media outlets claiming to represent its interests--has increasingly claimed the right to know all kinds of very private things about people in the public eye.

If you want to claim a pen name and try to keep your secrets, you just might succeed. The more famous you get, the less likely it'll be that you can maintain that mystique.

If you go that route then, when it comes to the bio, it seems it'd be best to either give your true bio or say nothing at all. Trying to keep secrets is one thing. Creating a fabricated persona to go with the pen name is something else altogether.

Why shouldn't I create an author persona?


If you need a cautionary tale, you need look no further than the case of Laura Albert. Using the name JT LeRoy, she wrote some books. A lot of people read and liked them. But JT was more than a name. He was a whole persona, complete with a troubled past, a difficult present and an uncertain future. People didn't just fall in love with the books; they fell in love with the idea of the wunderkind known as JT LeRoy. Evidently Laura communicated with people as JT through letters, e-mails and phone calls.

It wasn't enough just to talk to JT; people wanted to see him. Laura produced JT, evidently in the person of her partner's half-sister.

Eventually, the truth came out.

Laura was labeled a hoax, a fraud. A film company sued her. She was subsequently found guilty of fraud. The Authors Guild has come out in her support. Still, it remains unclear how all this will be resolved.

Even if Laura prevails in court, her future prospects as an author are unknown. Many of her fans have turned against her.

I'm pretty sure Laura never set out to mislead or disappoint her fans. What I think happened is that JT exists for her. Many of us, as writers, have inner children screaming to tell their stories. Laura let hers tell his.

I think what happened is that the initial adoption of the pen name snowballed into larger fabrications and, for a time, the tide carried Laura. The externalization of JT Leroy was an extension of the creative process of writing, a branching into performance art. The problem was, the audience didn't know it was a performance.

Having gone this far, how could she undo it? No, she felt pressure to go a little further and then a little further to maintain the facade, and eventually it all came crashing down.

I don't want to engage in debate about whether she was right or wrong to do as she did. I respect the right of others to form their opinions.

The whole reason I've written about Laura and JT is that I'd hate to see other authors unwittingly find themselves in a situation similar to Laura's. She's been villified. Her work's been ripped apart, not because of what it is, but because of who wrote it.

I'm a firm believer in chasing dreams. On this topic, though, it seems to me maybe it's better safe than sorry. Of course, you'll have to make your own call on that. I just wanted to share the story because, before making that decision, you'll need a good understanding of the potential ramifications.

If you're not already living the life that you someday want to use on your author bio, now would be a really good time to start.

How can I claim my name?


So... now you've got your name(s) all chosen and you're going to live accordingly. What next?

Register your identity on the web as a domain name.

A lot of authors don't see the need to register their names online. They think they can do it after they get an agent or publisher. I think this is a mistake.

First, many agents and publishers report on their blogs and in other writing that they do web searches on authors whose queries intrigue them. If you have a web presence, it shows them that you're going to help market yourself. I'll deal more with that subject in future posts.

Even if you're not ready to set up your website, it's still worthwhile to get your name.

Every day, domain names disappear into other people's collections. Believe it or not, there are people who buy up domain names they have no intention of really using, just because they hope to sell the rights to those names for profit at some point in the future.

What if you spend five years building your name as a future author, only to find that the name's already been taken when you get there? And what if the person who registered it wants $5,000 to part with it?

Some writers think it's hard and/or expensive to register a domain name. They're wrong.

To register a domain name, you just type a few things into an online form, pay your fee, and you're done. It's as easy as any other online transaction you've made. Once you've registered the domain name, you don't have to do anything with it (build a website, etc.) until you're ready.

It costs little to register a domain name (you're going to be looking for a price range of $15 and down per year). Some services will even let you do it for free. Do your research before going with one of those because some of them make their money by using the domain names they've registered to run ads. There's no telling what kind of stuff people might see if they search on your name. Better to go with a company you trust. Yahoo offers domain registration services. So does Google, through a partnership with GoDaddy. So do a multitude of other trustworthy companies.

Don't hold off, thinking you want to wait until you're more web-savvy. You don't have to be web-savvy to register a domain. Register it now. If you later know more about the web and want to actually develop a site using a hosting company that's different from the one where you registered the domain, you can do that. You can also transfer the domain so it's registered through your hosting provider.

Why stop with just your author name? If you've got a great name for a book or series, consider registering that, too.

If you don't register your names, then anyone else who recognizes you as a future bestselling author is free to buy the names you want. And someone just might do it, in hopes you'll pay thousands of dollars tomorrow for what you could have had today for pennies. Your worst enemy could even take your desired name just so you can't have it.

Are you serious?


Seriously. This is one of the most important things you can ever do for yourself as a writer.

Get your name before somebody else does.

-Originally posted on October 20, 2008 at rascaleriter.com.

What's This Blog About?

Over the last few years, I've compiled a huge collection of information on both the craft and business of writing.

I collected some of this to make my own life easier. I wanted quick access to important information. I wanted to avoid having to rediscover things I'd already learned.

I compiled additional parts of this catalogue of information for the benefit of other writers, my peers in writing groups and related forums.

Rascal E. Riter exists as a means to allow me to put this information as well as new discoveries together in one place and share it with those who might benefit.

It's my hope that visitors will be willing to share their own insights.

We can all learn from each other.

Note: This blog was moved to BLOGGER on March 20, 2010. Some posts from the original site, along with some related comments, have been transferred from the original site.

-Originally posted October 19, 2008 at rascaleriter.com.